The future of video games

 

We’re not there yet, but gaming sure looks exciting in the future. The problem with this setup is that because you need a certain amount of common sense to not swing your arms out in front of you smashing through your monitor, and the hardware is expensive and geeky, there’s no chance it’ll ever catch on in it’s current guise.

Sadly, Facebook own Oculus, and the likely consumer product is either going to be something a lot more tightly-integrated with their networks, or something that’ll look a lot like vapourware to begin with, and then release as something heavily watered-down and rudimentary. Sony will probably have caught up by then, too.

Now this demo is super cool, and if I had the kit, I would definitely play this the whole time (More HL2 is always good, right?), but the gaming superpowers are all looking to build their own destiny. Sony are producing their own bit of VR kit to differentiate themselves from Microsoft, and that means: “Proprietary”. Traditionally, I love tight integrations between hardware and software. That’s the only way you create something truly special and greater than the sum of the component parts.

I worry that this technology may blow it’s fuse under the supervision of the companies than need it to make a positive impact on their balance sheets in the next 9 to 12 quarters. Impatience could end the big hitters’ interest in it, and you only have a limited public appetite for new tech flops. VR would have been much better served maturing with indie-backing and an open source approach. Open source is the perfect environment to work out kinks and come to decisions on conventions. And once the technology has matured to a point, then we could think about releasing it to the big players and the mass market.

Hopefully people will have taken a leaf out of Apple’s book, and take the extra time to engineer the right product, and not rush something “serviceable” to market.

by Simon C Roberts

Art, skill, cunning of hand

We call Amazon a tech company, but is it really? When every company is on the Internet, how do we decide which are Internet companies?

Quite true.

Although “technology”, etymologically is a little vague and has it’s roots in Greek.

Technology (from Greek τέχνη, techne, “art, skill, cunning of hand”; and -λογία, -logia[1]) is the making, modification, usage, and knowledge of tools, machines, techniques, crafts, systems, and methods of organization, in order to solve a problem

Surely technology is an approach rather than a particular theme for a business. And I don’t know many young, successful companies that shun technology completely and find success.

March 27th 2014 Tags :

The end of Polio in India

Imagine how many lives, how much money, how much time has been wasted pedalling and protecting ourselves from ideas born of ignorance.

Critical thinking is paramount. It outstrips many formally-taught subjects that it forms the basis of.

Some ideas are so dangerous, so sticky that it can take decades to stamp them out. Institutionalised ignorance on a mass scale is not going to be dislodged by a newspaper redaction and a PR campaign.

Mental pitfalls like “Vaccinations cause autism”, “Homeopathy is worth funding”, form the basis of modern-day Darwinian Natural Selection. And when it comes to this, I’m inclined to let these people live and die by their values if they choose to. However, what I really object to is when the decision affects a third party. Where their son or daughter have to live with the perils of those early parental decisions. Even a tome as outdated and archaic as the bible warns us against sins of the father.

March 24th 2014 Tags :

The Snob's Lament

The screen is large enough that he can see well enough to actually frame and take pictures. And then he has them right there, on that same large screen, where he can browse through them any time he wants.

Put this way, it is the future. iOS has been lauded by both the techno-literate and the ignorant, because it made something difficult easier to do. In these terms, the iPad has made something nigh on impossible for some, into something they enjoy. That is a remarkable achievement. If it gives people joy and allows them to capture memories of their loved ones, I know I won’t complain.*

 

 

*what I would like to address is how easily those memories can be wiped away. Yes with data loss, but perhaps more worryingly, under the veil of safety provided by iCloud. I believe it’s far too difficult for a layman to understand what’s saved, and the lack of a “location” of that data only adds to the confusion.

February 5th 2014 Tags :